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Take Control of the Tower
Take Control of the Tower logo

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With this casual serious game, LVNL is reaching millions of candidates for its training courses.

Serious game

Recruitment

Brand loyalty

Take Control of the Tower
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National campaign

Making >180,000 elementary school students media savvy every year

Since 2021, we have been realizing MediaMasters, a national serious game that reaches more than 8,000 grade 7 and 8 classes during the annual Week for Media Literacy. Together with the Network for Media Literacy and the Institute for Sound & Vision, we take on this unique challenge every year: building an effective, fun, exciting and accessible serious game for elementary school students in the Netherlands. The record-breaking MediaMasters solution has been seen on the Jeugdjournaal several times.

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Operatie Z.U.I.V.E.R.
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Operatie Z.U.I.V.E.R. arrow right white

Fight together against litter. Cleaning up while playing and learning more about sustainability.

Primary school competition

Campaign week

Fun for all ages

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Ian Kleton

Lead game team

A game offers more freedom for creativity and unique interactions. This is where we find opportunities to strengthen your concept.

A game offers more freedom for creativity and unique interactions. This is where we find opportunities to strengthen your concept.

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Strengthen recruitment

Recruiting suitable candidates with a serious game.

The Air Combat Command course is deploying this serious game on werkenbijdefensie.nl to provide interactive insight into the Air Force's diverse work field. In a true-to-life simulation, you will learn about the contribution of various roles at the air base, from monitoring to intercepting. How well you play gives an accurate insight into various skills, such as attentiveness and accuracy. This serious game helps Defence and its recruiters reach a broad target group and find motivated candidates.

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Tom's World e-learning
Tom's World e-learning logo

Tom's World e-learning arrow right white

Playfully teach children with dyslexia and dyscalculia how to read, write and calculate.

E-learning

Especially for children

Gamification

Tom's World e-learning
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Good references for successful collaborations.

Ehtimaad Rais

Online Campagne

"A super fun interpretation of our campaign to make the South Pole a protected marine reserve. By combining this scavenger hunt with information about the animals and their endangered habitat in the South Pole, awareness is created in a playful way. And that is exactly what we wanted. Congratulations again on the speed with which you have brought this great app into the digital world. I experienced it as a very pleasant cooperation. We are extremely happy with the end result!"

Han van Egmond

Core Manager

"DTT happily surprised us by developing this app, Operation Pure. The game, like Pokémon GO, can be played with Augmented Reality in public spaces. The game is educational, you can play alone, but also with groups against each other. For example, you can add schools and or sports clubs in the app to compete with each other. We think it can make a great contribution to raising awareness of litter among youth. DTT helped us super with the development of the app. They think creatively, come up with solutions and are ready to answer our questions. Together we expressed our intention to further develop the app."

Aniek Breevoort

Product manager

"Since early 2021, Netwerk Mediawijsheid has partnered with DTT for the serious game MediaMasters. In a very short lead time (6 months) DTT has developed a completely new version of MediaMasters including teacher portal, content management system, website and the game environment itself. They did this very competently with an eye for detail and planning. DTT is a party that is good at thinking along with what is needed, acts adequately and is very reliable. They also provide good service on the build and have a high response speed if assistance is needed. We are therefore very pleased with this cooperation."

Marieke Duijn

Communications consultant

"DTT helped us a lot in our search for what eventually became the HHNK Clean Water game .A fun competitive and informative game.The creative and approachable staff at DTT and their quick action during the development process positively surprised us!"

National campaign

Innovative campaigning with Augmented Reality

Greenpeace campaigns for the Antarctic Sea, the habitat of penguins. Together, we came up with the innovative concept behind King Penguin AR- in this serious game, you go in search of penguins in your neighbourhood. Here you learn more about the threat to their habitat and can sign the campaign, directly from the app. On April first, this serious game was launched nationally by Greenpeace, resulting in thousands of players and signatures.

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Fernandes Community Game
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Fernandes is targeting a new generation with this competitive casual game.

Brand loyalty

Multinational

Targeting a wider audience

Gamification

Fernandes Community Game
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B2B start-up

Exercise classes at 70+ nurseries

Jim Movebooks offers a unique gym class for children: with colourful characters, exercise and play come together. When the Amsterdam studio closed its doors in early 2020, DTT helped transform the Jim Movebooks concept into a scalable B2B solution. In less than 12 months, this Amsterdam start-up rapidly grew to 70+ connected daycare centres.

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Fly Me to The Stars VR
Fly Me to The Stars VR logo

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With this innovative solution, OSR reinforces its proposition: fly to your own star in Virtual Reality.

Virtual Reality

Innovative

Gamification

Unity

Unity

Fly Me to The Stars VR
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Frequently Asked Questions about game app development

What does it cost to have a game app developed?

The cost of developing a game app can vary greatly, depending on the complexity of the app, the technologies used and the platforms on which the app needs to be available. Developing a simple game app usually costs less than creating a game app with complex functionalities such as Unity, AR or VR. At DTT, we offer customised quotes tailored to your specific project requirements. Read more about app costs.

How long does it take to have a game app made?

The development time for a game app depends on several factors, including the complexity of the game, the technologies used and the platforms the app needs to be developed for. On average, it takes two to six months to develop a fully functional game app, but this can vary depending on the specific requirements of your project.

On which platforms can my game app be released?

We can develop your game app for both Android and iOS, the two most common mobile platforms. It is also possible to make your game available for web users, which gives you the chance to reach an even larger audience. Multi-platform game app development is one of our strengths.

Do you also offer maintenance and updates for my game app?

Yes, at DTT we offer comprehensive maintenance and update packages to ensure that your game app always performs optimally, even after launch. Regular updates are essential to keep your app secure and compatible with new versions of Android and iOS.

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DTT stands for
Doing Things Together

Together with our clients, we get the most out of digital solutions.

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A digital solution
for every challenge

We make apps, websites and games for various clients.

Full service.
For all things digital.

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Concept, design, strategy, development, maintenance, growth.
We do it all, with one team in central Amsterdam.

In consultation, we tailor our digital services to the needs and wishes of our clients.

Feel free to contact us for tailor-made advice. We are happy to help you digitally advance.

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Our clients

In our actions and thinking, we are result-oriented and monitor our clients' (commercial) objectives. We operate as experts and consultants and take responsibility for developing a successful solution.

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